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The Wild World of Gaming Culture

Audiobook
1 of 1 copy available
1 of 1 copy available
Just how dedicated can gamers be? Video games inspire people to write fan fiction, draw characters, and even dress up in costume to act out video game scenes. Read this book and dive into gaming culture. Whether you like to read comics, write stories, perform in plays, make music, create movies, or dress up in wacky outfits, video gaming culture has got something for everyone!
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  • Reviews

    • School Library Journal

      November 1, 2013

      Gr 4-7-Young gamers who wonder what's inside their Xboxes or how those dramatic graphics are created will come away from these satisfying volumes with plenty of facts. This set introduces information about software, game engines, famous gaming developers, and careers. The history of video games and gaming's physical and educational benefits are also covered. The photos are largely energy-boosting filler, but the texts offer specific, up-to-date references and facts. Readers who want to know even more will find the annotated resource lists helpful.

      Copyright 2013 School Library Journal, LLC Used with permission.

    • The Horn Book

      January 1, 2014
      Brain discusses benefits of video-game technology in education, medicine, aviation, and the military. Awesome offers a simplified look at the internal electronics. Evolution provides an overview of gaming's development. Wild looks at how the virtual world meets reality at online gatherings, festivals, and competitions. These are superficial and busily designed but adequate introductions. Wild includes a timeline. Reading list, websites. Ind.

      (Copyright 2014 by The Horn Book, Incorporated, Boston. All rights reserved.)

Formats

  • OverDrive Listen audiobook

Languages

  • English

Levels

  • ATOS Level:6.2
  • Lexile® Measure:990
  • Interest Level:4-8(MG)
  • Text Difficulty:5

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